Playtime - Fashion; interactive clothing


Playtime exists at the intersection of fashion design and interactive technologies. It references two key scenes of Tati’s film. Playtime explores the concept of transformation. In the context of a fashion show with sounds and lighting, the possibility for the viewer to photograph or shoot the dresses on video is rendered difficult: they will appear blurry in the recorded image. The first dress will appear blurry and the second dress will react to the flash of the camera, itself becoming a light source when a photo is taken. Designed by Ying Gao

Design Not for Sale